Motion controls pay off for Microsoft and Sony

30 11 2010

Following the previous Pause Button question of whether or not gamers would shell out the money for pricey new motion controls, recent reports have pointed to the conclusion that players would indeed buy into them and quite a few at that.

Both the Kinect (left) and Move (right) made impressive sales figures this holiday season so far.

Both Sony and Microsoft announced on Tuesday that their video game motion controllers have sold millions of units since their respective launches in September and November. Read the rest of this entry »


Hands-on with the Kinect: First Impressions

16 07 2010

As was announced two weeks ago via a tweet by the Microsoft Store, the Kinect motion controller for the Xbox 360 was made available to the public for demonstrations in only three states: California, Arizona and Colorado.  

The Kinect was on demo at 4 Microsoft stores in America.

As per a Microsoft press release on Thursday, the Kinect will be available for demonstrations at 32 reported locations throughout the United States beginning this weekend. For a full list of cities that are featured on the Kinect Demo Tour, visit the Microsoft announcement article page.

The Pause Button’s own IncreaseBlue was fortunate enough to test out the Microsoft Kinect controller before the tour and offer her thoughts in the post below. 

Thoughts and Impressions on the Kinect. 

When Microsoft debuted the Kinect motion controller at E3 2010 I, like many others, was skeptical about the controller’s sensitivity and responsiveness to the game player. While I was overall impressed with the Kinect controller, I wasn’t completely off-base with my suspicions either.  Read the rest of this entry »

Will hefty price tags put gamers off of new motion controls?

26 06 2010

The 2010 Electronic Entertainment Expo was a prime spot for both Microsoft and Sony to introduce their takes on motion controls for games in order to compete with Nintendo’s successful motion control game system, the Wii.

Both the 360 and PS3 will debut motion controllers, but will the cost be too much for gamers?

Both companies introduced their motion control accessories the Kinect and the Move, alongside an array of motion control enabled games at the expo, in an effort to capture “casual” and family gamers that have long been turning to the Wii for its ease of use and collection of games that are meant to appeal to a broad base of people.

However, both motion controls are featured as an accessory to an already existing system (the PS3 or 360) and not as a vital counterpart to play games, as par the Wii. This translates to a higher cost for the non-essential accessories in order for gamers to get in on the motion-control action. Read the rest of this entry »